VRChat
aemethaemeth

Blossom Avatar Base

(deepL:) このテクスチャーを自分の作品だと主張しないでください。どこかで再配布する場合や、アバターを使って再配布する場合は、私のクレジットを表示する必要があります。/ Please do not claim this texture as your own work. If you redistribute it anywhere, or use your avatar to redistribute it, you must give me credit. This is a VRoid avatar base that you can import and use how you like. She is curvy, but can be edited in VRoid if you want some different parameters for her. Polygons: ~17k but can increase or decrease with editing. -- LICENSE: CC by Attribution 4.0 https://creativecommons.org/licenses/by/4.0/deed.ast (you do not need to list credits if you are making a personal avatar) NOTE: Please use UniVRM to import this avatar, for best result. I like to use the MToon shader for the avatar on PC. If you're on Quest, then use Matcap. All textures on this avatar are original work. Contents of package: -- * VRM export file with 2 atlas textures (17k polygons) * Orginal VRoid file for editing. Please use the latest version of VRoid to edit this avatar. * All textures used, plus different skin options and two hairbases FAQ --- "Can I edit these skins?" Yep and then you can sell your edits, if you want! Please attribute me as the original avatar creator, though. You can make public avatar worlds with these too. "Anything you want to see with her?" I want to see how many different ways people can customize her! Cute makeup, skin edits, etc. "What are the permissions for the avatar?" You can use these for all personal and commercial endeavors. You may also redistribute the file, but please credit me for creating it. "Can I take apart the avatar to kitbash?" Yes! "Why is there a blank spot under the avatar (on the main skin)?" This is for if you don't need the hairbase, or need to alpha out that area to create a certain hairstyle. If you don't need it then just cover it with the hairbase again. You can tint the hairbase in another program to be the color you want, or just use the pre-tinted black one. "I have a problem with the rigging." Try re-rigging it with Mixamo. "I want to edit the avatar. How to do this?" Use the .vroid file included to open it on VRoid. Then you can edit things on the avatar and get a fresh export. You can also change her hair this way and create your own hairstyle, use a different hairbase, etc. Please note, the hairbases included are layered on top of the face and body skin respectively, they do not use the hairbase under the custom hair section. "Can I re-dress her with other things instead of VRoid's clothing system?" Yes. In fact, you can also alpha out this character's body by erasing part of the body texture with VRoid. Then in the Export tab, click "Mesh Reduction" to enable erasing transparent meshes. The program will take care of this for you once you check the box. This also lets you put on VRoid clothing without worrying about parts of your avatar clipping. "Where are the eyelashes?" I drew them and the eyebrows directly onto the skin in order to save some polys. You can add them back with custom textures, if you want. "I have a question that you haven't answered!" I can answer questions specific to this avatar, but I can't help with VRoid technical or general VR support. I just make cool textures, really! Send me a message if you have questions about this avatar specifically. Thank you!

(deepL:) このテクスチャーを自分の作品だと主張しないでください。どこかで再配布する場合や、アバターを使って再配布する場合は、私のクレジットを表示する必要があります。/ Please do not claim this texture as your own work. If you redistribute it anywhere, or use your avatar to redistribute it, you must give me credit. This is a VRoid avatar base that you can import and use how you like. She is curvy, but can be edited in VRoid if you want some different parameters for her. Polygons: ~17k but can increase or decrease with editing. -- LICENSE: CC by Attribution 4.0 https://creativecommons.org/licenses/by/4.0/deed.ast (you do not need to list credits if you are making a personal avatar) NOTE: Please use UniVRM to import this avatar, for best result. I like to use the MToon shader for the avatar on PC. If you're on Quest, then use Matcap. All textures on this avatar are original work. Contents of package: -- * VRM export file with 2 atlas textures (17k polygons) * Orginal VRoid file for editing. Please use the latest version of VRoid to edit this avatar. * All textures used, plus different skin options and two hairbases FAQ --- "Can I edit these skins?" Yep and then you can sell your edits, if you want! Please attribute me as the original avatar creator, though. You can make public avatar worlds with these too. "Anything you want to see with her?" I want to see how many different ways people can customize her! Cute makeup, skin edits, etc. "What are the permissions for the avatar?" You can use these for all personal and commercial endeavors. You may also redistribute the file, but please credit me for creating it. "Can I take apart the avatar to kitbash?" Yes! "Why is there a blank spot under the avatar (on the main skin)?" This is for if you don't need the hairbase, or need to alpha out that area to create a certain hairstyle. If you don't need it then just cover it with the hairbase again. You can tint the hairbase in another program to be the color you want, or just use the pre-tinted black one. "I have a problem with the rigging." Try re-rigging it with Mixamo. "I want to edit the avatar. How to do this?" Use the .vroid file included to open it on VRoid. Then you can edit things on the avatar and get a fresh export. You can also change her hair this way and create your own hairstyle, use a different hairbase, etc. Please note, the hairbases included are layered on top of the face and body skin respectively, they do not use the hairbase under the custom hair section. "Can I re-dress her with other things instead of VRoid's clothing system?" Yes. In fact, you can also alpha out this character's body by erasing part of the body texture with VRoid. Then in the Export tab, click "Mesh Reduction" to enable erasing transparent meshes. The program will take care of this for you once you check the box. This also lets you put on VRoid clothing without worrying about parts of your avatar clipping. "Where are the eyelashes?" I drew them and the eyebrows directly onto the skin in order to save some polys. You can add them back with custom textures, if you want. "I have a question that you haven't answered!" I can answer questions specific to this avatar, but I can't help with VRoid technical or general VR support. I just make cool textures, really! Send me a message if you have questions about this avatar specifically. Thank you!